Minecraft Party Beta 2.83
Additions
- New World Border in What the Cluck?
- Player Pawns now hold a shield in their offhand when the Spirit Shield(&+) is active
Changes
- Spirit Shields now protect players from Lightning and Anvil Traps
- Tellraw of coin payouts now put "Coins" in gold
- MPIQ now has hosts
- Updated the Sandy/Candy Cannon design
- Players are now reminded to reset the old player score, and updating old joiners to match their teammate's score when swapping out players
- Shops are now opened on the last turn in Free for All games if the Shopping Star is enabled
- In large games (6+ players) orbs can no longer can spawn in the exact middle of the arena in Maze Navigator
- Players can now escape the end game room
- The pass spot message when approaching the slot machine now shows to all players on Center Park
- Invisible armor stands are now markers in Cat Catchers
- Merchant messages are no longer bold on CP
Fixes
- The emerald block appear thing looked bad in Just Joust
- If a player with no coins landed on the same space as another player during a special event with micro duels and 10 coin wager as the same space duel setting and there were no other micro duels for the remaining turn, a micro duel would run at the end of the last player's turn (rather than the regular end of turn minigame) with no participants
- Players could see the new board from Rhythmic Room
- Board specific stars could get awarded twice
- Platform colors did not get set correctly in Duel minigame cutscenes
- There was weird spot detection issues when going back to the starting space on Arcane Atoll
- The star fragment icon above a player pawn would not disappear if the player lost the star fragment due to a different player who did have a star fragment stealing from them
- Wrong value was used for "(Increased Rolls: +3)" in the language translation
- Racing and Elimination minigames couldn't be played in Quickplay with 1 player
- Pairs mode prefixes weren't translated
- Tickets wouldn't display on the sidebar when dropped (pairs/doubles) on CP
- Stealable items did not display in the actionbar for Player Swiper
- Hitting the bottom of the flying treasure had an invulnerable entity on Port Town
- TNT Launching was messy near the free item pickup on PT
- 1v3s could get rolled in doubles mode when only 6 players were present
- "Freeze in Place" text display showed up on the space one before the Freeze Trap on PT
- The Candyland Path Challenge and the lava path in temples on Dusty Dunes could generate weird paths
- The skeleton would randomly die from nothing happening after about 20 seconds of the Flying Treasure challenge on PT
- The message for disabling Bew's ship did not get translated on PT
- Two armor pieces could spawn in the same location on CP
- Ticket shop entering points could spawn Star Sellers/Coin Piles/Equipment on CP
- "Marker" would show up in text in the stats book
- Sometimes arrows on the intersections would not get updated to their correct state after swapping with Minion/Twinion Pets