Minecraft Party Beta 2.80
Additions
- New Hub decorations including alternating lights and mirrored blocks in restrooms
- Nighttime mode in quickplay
- NEW System for selecting teams, and player/spectator role in teams mode and pairs mode
- Players can now select their own color!
Changes
- Temple signs are now translated on Dusty Dunes
- Players now lose 1 heart when pressing the wrong button in the odd button out section of a temple challenge on DD
- Monsters now spawn facing the player in Whack-A-Mob
- Pearls are now TP'd above the slabs when going up water towers in Pearl Hurl
- Boosts now last longer with high ping mode enabled in Take Flight
- Amethyst on decorative cactus are now cactus flowers on DD
- Beds in Market Mayhem are now block displays to prevent villagers from going to them during the night
- Solo player is slightly faster in Slime Time 1v3
- Complexity/Star Abundancy signs were copied to the bottom so they're easier to see
- Star Spawns are prettier on Center Park
- Victory room is better on CP
- Trap Overwriting now defaults to off
- Moved a battle minigame space so it can no longer be reached on the first turn on CP
- Depending on the amount of players, the (2v2v2...etc.) minigames show the amount on the bottom line of the sign
- Retargeting functions differently in Boss Battle
- Tile blocks are now concrete in Tile Capture
- Moved spot prediction arrows at the altar beacon to be centered from the beacon on Mooshroom Grotto
- More space for audience in team victory room on MG
- All items are now killed when a minigame ends
- Solo player now holds a lead (for decoration) in Ravager Rodeo
Fixes
- Players could climb over barriers and die twice in Color Chaos
- Item names wouldn't show with Surprise Shops off on DD when the daytime status changed
- Chance Time Swap Spaces event translated incorrectly and missing a space
- Ender boots/leggings (but not chestplate) hover description in chat did not contain new line characters
- Falling blocks didn't get killed in Runner
- Ztar Sellers were translated incorrectly for Pirate Speak
- Players would TP to the wrong armor stands in Tile Capture
- Quotes would show up on duel wager signs on DD
- Balance Beam switched to day during DD night
- Player colors did not update so Color Trails did not work under new color system
- Players could parkour out of DD
- If Slimes were at 1 HP, hiders would die in Block Buster
- A Pearl Hurl path was not fully blocked off when not in use
- Player Line function wouldn't get called for battle minigames
- Player's spawnpoint wouldn't get set correctly, causing them to repeatedly die in Trident Tumblers
- Star Sellers had incorrect names in Rhythmic Room
- There was an extra space in "PlayerName has received a Crazy Clock" (also for Cuckoo Clock message)
- Sidebar would still show up during a Coin Minigame cutscene when it's not supposed to
- The basement lights in a house were off in Market Mayhem
- There was a bad Star Seller spawn near the Coin Robber challenge on CP
- Barriers would block movement on CP in an intersection when a players starts on a space in the intersection and takes the second exit in the case where the second exit is three spaces away from the space the player rolled on
- Charles dialog would show in chat when a player lands on space before it and also when the player starts on the space before the roll on CP
- Players could fall off of the ledge by continuously trying to sprint towards it which effectively overpowered the TP commands that TP'd the player back in the Mr. P Challenge on CP
- Some glazed magenta arrows were wrong in MG
- Extra barriers, missing barriers, holes, barrier damage and getting stuck in the waterfall on MG
- Star seller trades wouldn't update after receiving a voucher item
- Double Star Discount Voucher and Anvil Traps had incorrect descriptions
- There was a bad equipment space leading down to the MG alters
- Platform colors were not matched to team colors in Minigame Cutscenes
- "Here is 15 coins for your troubles" (grammar error) when exiting the Spider Eye Challenge on MG
- A draw would occur when one player won in Don't Push My Buttons
- Turtles scoring in the goal would not trigger in Turtle Hockey
- Enchanted Gold Bars accidentally used the Gold Bar description after being bought
- End game music would overlap with the hub music if another player returned to the hub after a game ended
- Left click detection for charging decided to no longer work consistently in Ravager Rodeo