Minecraft Party Beta 2.4
Additions
- Ender Trap appears in item room
- Wall color changes for last 5 turns in Pac-Maze
- Pac-Cube intro music now plays when starting a game on Pac-Maze
- There is now a sign in the spawn area that links to the Discord server
- Death messages in Bombs Away!
- Alternative controls for rotating pieces in Betris (old controls still work as well)
- New Item: Lightning Trap
- New Item: Minion Pet
Changes
- Block Buster now allows role selection in Doubles Quickplay
- Lava now rises faster in Mineshaft Madness
- Pac maze decorations are now more cohesive
- Take Flight is now disabled in High Ping mode
- Players now take less damage in Dragon Doom
- Free item pickups modified to look less like spaces (which they aren't)
- Balance Beam no longer resets players until they fall a certain distance in High Ping mode
- Dripstone Dance now starts with a full ceiling
- Updated skull collection to include more playtesters
- Warp choice tp now sets your rotation to face the source warp in Pac-Maze
- Nerfed lone player health in Boss Brawl (45×♥ → 40×♥)
- Rolling 777 on a triple dice now plays a cooler sound
- Falling Dripstone now glow in Dripstone Dance
- Dice now stack in your inventory until a Twice or Thrice dice texture is made
- Coin Thief now expires after 4 turns
- Ender Trap item now accessible in Pac-Maze
- Dropper now ends after 2 players have finished in doubles
- Cave parkour now ends after 2 players have finished in doubles
- Raft Racers now ends after 2 players have finished in doubles
- Horse Race now ends after 2 players have finished in doubles
- Speed Builders now ends after 2 players have finished in doubles
- Port Priority now ends after 2 players have finished in doubles
- Memory Lane now ends after 2 players have finished in doubles
- Pearl Hurl now ends after 2 players have finished in doubles
- Take Flight now ends after 2 players have finished in doubles
- Tedious Tasks now ends after 2 players have finished in doubles
Fixes
- Yellow space text did not include affected players if they were in spectator mode
- Starting space was blocked in on Pac-Maze
- Players in spectator mode were immune to the effects of communism
- Player who initiated a Duel was able to breach containment
- Hidden music disc that I won't tell you where it is was not playable
- Players in spectator mode cannot be challenged to a duel
- Chance Time would sometimes fail to trigger on Pac-Maze
- Players were able to touch a warp at inappropriately on Pac-Maze
- Battle Minigames did not work properly if players were in spectator mode
- Random extraneous block was present on Pac-Maze
- Black spaces would turn into bottomless pits instead of red spaces for the swap spot colors event
- Power Pellets would not respawn on Pac-Maze
- Gold team's hider would get cunked in Block Buster (sorry, Dew)
- Power Pellet in northeast corner is not grabbable on Pac-Maze
- Lag caused players to get instantly kicked back to the hub when attempting to preview a board
- Too many Star Sellers were present on Pac-Maze
- Scrambling spaces in Pac-Maze does not work correctly
- Dead players could still play Rock, Paper, Scissors
- Star Seller could spawn on top of a gate in Pac-Maze
- Space count for Pac-Maze was inaccurate
- Block Buster puts spectators into Adventure mode
- Northwest warp could not be exited
- Star Schmoover description was inaccurate for Center Park and Pac-Maze
- Coin Thief did not stack with Power Pellet
- One red space did not count as a space in Pac-Maze
- Spectators (non-players) are listed as having lost coins for yellow space events