Minecraft Party Beta 2.35
Additions
- Board Description for Rhythmic Room
- There is now a shrinking world border in Gladiators
- Cosmetic improvements to Rhythmic Room build
- Shield icon now appears next to player names if they have a spirit shield while another player is navigating a menu to select a player to steal from
- Free item pickups now have a failsafe tellraw informing players to relog if they are unable to pick up items
- More playtesters and builders added to credits
- NEW ITEM: [S] Premium Reroll Token
- NEW ITEM: [S] Cuckoo Clock
- Time limit for Rhythmic Room tuning challenge
Changes
- RR tuning challenge now cuts out background music
- Changed sounds that play when initiating a duel
- Zen Garden bonus star is now based on coins spent on stars
- Reduced number of uses per Freeze Trap (3→2)
- Changed text on back of RR drum challenge sign
- Disabled vanilla advancements
- RR now credits Jonik for his efforts
- Music now cuts out earlier for RR tuning challenge
- Memory Lane buttons now disappear after being guessed
- Reduced Ghoul Mode movement buff (+6 → +3)
- Armor stands in Rainbow Run now have box-shaped collision detectors as opposed to spherical
- Rewrote RR board description to be easier to parse
- Changed Advancement page bg to note blocks
- RR metronome will no longer pick the same star cost on consecutive ticks
- Gold Rush scoreboard now reads "Aqua" instead of "TeamOfThree"
Fixes
- RR launchers would stop working after an off-board event
- Non-players would still get the "/trigger spectate" tip
- Lightning Trap would trigger an extra time for launchers on RR
- One of the RR spaces could be skipped
- RR shop didn't open if the player started on the immediately preceding space
- Approaching RR drum challenge activates a nearby free item pickup
- RR drum challenge did not display directions
- One of the RR launchers trapped the player in a floating invisible chair
- Roll Off event sent players to the wrong room from RR
- Roll Off event would remove the next dice modifier (ex. twice, thrice, mini) from the winner's queue
- RR duel selection room would let other players choose for you
- RR star cost text display would not follow the star seller to his new home
- Extraneous barriers in RR prevent movement in multiple locations
- Invalid star spawns were allowed on RR
- A decorative button had punched a hole in the barrier floor above RR
- Bridge Crossing had a leaky pipe
- Trap use counters did not appear in teams mode
- Star sound played when a Star Counterfeiter was blocked by a Spirit Shield
- RR event notices did not appear under some circumstances
- Decorative concrete powder would cause a cave-in on RR
- Moving around in spectator mode in RR required the developer tag
- Some armor stands were not cleared from PT
- Some armor stands were not cleared from ZG
- Relogging could cause a board-effect desync
- Rainbow Run arena was not cleared
- Players were able to start a game in pairs mode with insufficient players online
- RR had a hole in the floorboards
- Pickpocketer description updated to match new logic
- Discarding an Inferno Trap would send a message saying a Fire Trap was discarded
- RR victory room was missing barriers around the 3rd place pedestal
- Pickpocketer allows "double dipping" under certain conditions
- Mine Your Business would occasionally not allow crafting
- RR metronome event did not update star cost text display
- 1 Coin Stars special event was enabled on RR
- Vines were jank in Red Light, Green Light
- LC river had an air pocket
- Stray barrier block wandered into the Market Mayhem build
- Gold Rush rules failed to mention sneaking as a prerequisite for item pickup
- Super items were missing their glint if they were the most recent item in the discard menu
- Players were occasionally not sent to the board after their roles were selected
- Freeze Trap description did not reflect the new use count
- Gladiators world border closed too quickly