Minecraft Party Beta 2.29
Additions
- Instructions for adjusting custom sound volume displays in action bar on game start
- "Rotator blade" added to Ground Mark
- 40% of rolling a microduel in Grand Prix mode
- Swap out players support added to Grand Prix mode
- Fun particles when a jouster is wounded or slain
- Mining Away microduel
- 2 Free Item pickups in Mooshroom Grotto
- 2 Free Item pickups in Candyland
Changes
- Made music louder in most locations
- ZG Mastermind challenge text displays are now visible until the player has passed the spot
- Corner cutting is no longer possible in Color Trails
- Improved readability of Path Finder
- Game music no longer plays during On the Dot
- Increased difficulty of ZG block guessing challenge by reducing # of guesses (6 → 5)
- Players are now replaced with a marker upon completing their drop in Ground Mark
- Social distancing is now mandatory in On the Dot
- Removed player collision from Color Chaos
- Winner-take-all minigames now end as soon as 1st place is decided in Grand Prix mode
- Increased the volume of music in all minigames (except duels)
- Player markers in Ground Mark are larger and persist longer
- Skulk Shrieker particles no longer visible from glass box in Reactor Reactor
- Credits Updated
- Rearranged some tracks on the OST
- Dice Block sound volume can now be modified independently of music volume
- Trapdoors no longer have collision or interaction in PC maze challenge
Fixes
- Shin Zu survived the rapture
- Zen Garden board description was inaccurate
- Star Supplier description was incorrect
- Coin Stealer said "Coin Snatcher" in item description
- Players were able to breach containment at star ceremony
- Micro duels do not work with 3+ players on the same space
- Waiting music does not play after practicing
- Star Supplier still didn't update coins in inventory
- Corner cutting was possible in some Zen Garden intersections
- Waiting music would play in the "Void Minigame" box
- 6 player Tanks was purgatory
- 10 player Tanks was purgatory
- Port Priority didn't clear all inventories at game end
- Block Guessing would sometimes just lie to you
- Replaying a minigame did not slaughter the audience
- Minigames could sometimes be 2 games per game
- Grand Prix mode allowed players to select Doubles or Teams mode teams
- Grand Prix mode compatibility issues with 6 or 10 players
- Grand Prix mode wouldn't end when it was supposed to
- Roll off to decide Grand Prix results did not work
- Sidebar placements not updated if game outcome was decided by a Roll Off
- Board music would still play during the star ceremony
- Same-space duels would break the Magenta Spaces in Pipe Canyon
- Devin's RNG was skewed towards bad outcomes