Minecraft Party Beta 2.13
Additions
Changes
- Players will now be killed if they try to cheese Hole in the Wall by riding the Walls
- Memory lane now sends each player their own room instead of congregating them in a waiting room
- It is no longer possible to stand atop the buttons in Labyrinth
- Ghost Hunt now has twice as many villagers in 2v6
- Players no longer get teleported inside each other in the victory room
- Players now spawn across from their teammate in Tile capture, spleef, gladiators, and Tedious Tasks
Fixes
- Some decorative blocks did not appear in Betris
- BIG HOLE in the floor would appear in Memory Lane
- Players 5-10 did not receive coins from an opponent landing on a black space
- Placement teleports were incorrect for 2v6 minigames
- Hardini tried to send spectating players to space when he is ignored
- Spleef placements were incorrect in Mega Party
- Players could lose their emeralds in Market Mayhem by using Ctrl + Q
- Guardian boss health bars did not display to players 5-10
- Not all players scores were broadcast in chat after Boss Battle
- Boss Brawl boss team were able to move before the game started in 2v6
- Players would be suffocated in the barriers surrounding Hole in the Wall
- Multiple server Operators simultaneously clicking separate options from the "void minigame" menu broke things very badly
- Lost City victory room spawned some of the audience inside of blocks
- Floating Islands allowed an invalid star spawn to be active
- Devin's RNG was skewed towards bad outcomes