Minecraft Party Beta 2.10.1
Additions
- Star Ceremony prints placements in chat
- NEW custom advancements
- BiffleWiffle in media section
Changes
- Crop growth speed now scales based on player count in Farming Frenzy
- 1st door in Prison Pals now stays open permanently once the button is pressed in Mega Party mode
- Non-participants in Minions are now placed in Spectator.
- MPM Color Trails arena no longer visible from Balance Beam
- Updated directions for MPM
- Boss Battle boss health now scales with # of players
- Same space duels disabled in MPM
- Honey bottle location no longer obvious to spectators in Candyland gingerbread house
- Reduced fishing challenge time limit on Center Park (-5s)
- Dragon Doom spawns phantoms as players get eliminated in MPM
- Increased drop rate for upper middle belt in Gold Rush
Fixes
- Minion Pet item broke when Guardian boss fight was triggered on Lost City
- Players 5-10 were immune to losing coins from a yellow space
- Layer switching signs were missing from the Runner spectation area
- Some minigame cutscenes failed to load
- Players were able to move before the countdown ended in Market Mayhem
- Sidebar in Market Mayhem was incorrectly titled "Animals Captured"
- Players 5-10 not reverted to spectator after their turn if they had it enabled
- Teams would tp to the Candyland victory room facing the wrong way
- Players 5-10 would stay in spectator during Chance Time if they had it enabled
- Swapping board spaces would not work on players 5-10
- Some players did not get axes in Whack-a-Mob
- Some backend variables are not set properly
- Players did not get weakness in Space Jumpers
- Battle minigame gave 10th place player null coins instead of 0
- Nobody could leave the start of Take Flight in MPM
- Runner sets spawnpoints incorrectly
- Some players did not get mining fatigue in Labyrinth
- Pig pushing was disabled in Pig Pushers
- Players 5-10 would not get fireworks for scoring in Deuce
- Spectators could brawl each other in Betris
- Minion Pet does not handle same-spot duels correctly
- Battle minigame tellraw did not mention all players
- Dragon Doom placements weren't handled correctly in MPM
- Port Priority would end after 3 players finished in MPM
- Players could move before the end of the countdown in Port Priority
- Losing all items would not remove Minion Pet, Lightning Trap, or Ender Trap
- Dead players could fight in snow wars
- Ready up system would break if 2 or more players dropped their item on the same tick
- A corner cut was possible on Lost City
- Center Park would not allow 2 Mr. P visits in the same turn with a Minion Pet
- Players were unable to move after using Minion Pet in Center Park (some cases)
- Players 5-10 were immune to Turn Skippers
- Port Priority would sometimes mess up placements
- Quest Barrel would open itself on Floating Islands
- Closing Quest Barrel on Floating Islands could remove dice block from hotbar
- Players spawn facing the wrong way in the Floating Islands victory room
- Typo in Floating Islands quest dialogue
- A coin pile spawned in an un-collectable state
- Free item pickup activated from a bridge above it
- Players could get stuck in the ground before Dragon Doom started
- Free item pickup is treated as a space in Floating Islands when highlighting spaces
- One of the Floating Islands quest villagers would steal your items
- Center Park Ticket Bonus Star was not functional in MPM