Minecraft Party Beta 2.0
Additions
- NEW GAMEMODE: DOUBLES
- Space count now displays on board preview signs
- Guardian boss fight on Lost City now shows player health to spectators
- Added the most messed up thing we could think of to Guardian boss fight
- Lost City now allows you to skip through star price cutscene
- Visual roulette when deducing battle minigame wagers
- There is now a lighthouse on Port Town that gives players the ability to steal coins
- More robust foundations on the islands of Floating Islands
- Chat announces when you get eliminated in Spleef
- NEW MINIGAME: Tip Drop (1v3)
Changes
- Settings sign in hub is now bold for better visibility
- P1 no longer glows during Lost City's star price cutscene
- Boat Race renamed to "Raft Racers"
- Raft Racers chests replaced with baby rabbits to reduce collision detector size
- Naughty Spectators now get cunked in Hardini's challenge
- Labyrinth traps no longer trigger if both players occupy the trapped tile
- Reduced sound volume when landing on black space
- Implemented some optimizations for functions that run every tick
- Effect removal implemented more cleanly
- Magma and fire blocks removed from the Knockout terrain
- Prison Pals wool pattern is now translated in a different plane to make the directions clearer
- Replaced Port Town Portal with blackstone island
Fixes
- Dice were not killed on game cancellation, which could cause buggy behavior
- Spectators could see inside the chests in the key shop during Hardini's challenge
- Minor punctuation error in Gladiators instructions
- Both teams scoring a goal on the same tick in Team Hockey would softlock the minigame
- Mismatched title in yellow space roulette
- Closed shops still appeared open above the board
- Re-removed 2 pesky cobwebs that could be used to cheese Block Buster
- You could throw out your meat in Meat Slap
- Troll toll didn't work properly when swapping players