Minecraft Party Alpha 2.3
Additions
- Crazy Clock now has item description in its lore
- New larger arena for In The Zone
- Visual for power-up respawn timer in Pac-Cube
- New Minigame: Tunnel o' Fun
- New Minigame: Creeper Catchers
- New Minigame: Take Flight
- Return of spleef
- New, optimized Betris music
- New Green Space Event: Roll Off
- Added Fight Fight Fight duel (Player Fight from MCP1)
Changes
- There are now trade limits in Market Mayhem
- Removed Coin Shower event
- Players must now sprint the entire time while playing Balance Beam in High Ping mode
- Voiding a minigame no longer requires all 4 players to be present
- Changed the colors of the default signs in the settings room
- Market Mayhem rules now specify that chests restock
- Boat no longer has free movement before Tanks starts
- Added an arrow to Cave Parkour to clarify a confusing route
- You can no longer drop your pearls in Pearl Hurl
- Removed misleading arrows in Port Priority
- In the Zone no longer has end portal walls
- The solo player now gets Knockback 4 in In The Zone (buff)
- The solo player now regenerates faster in Ghost Hunt
- Solo player's sword does 1 more damage in Ghost Hunt
- Slightly reduced solo player speed in Slime Time
- Betris is no longer omitted from High Ping mode
- Arrows now take longer to come back in Boss Brawl
- Removed water from Boss Brawl arena
- You can now change your mind on who to fight before starting a duel
- Team selection room now has signs specifying roles in quickplay mode
- You now return to the board, even if a player gets disconnected when the minigame ends
- Reduced duration of power-up effects in Slime Time
- Rearranged some code to optimize functions that run every tick
- Mineshaft Madness now ends if all players are dead
Fixes
- Voiding Maze Navigator too early breaks things
- 1st lava layer is actually 2 layers in Mineshaft Madness
- Coin piles do not reappear on board after minigames
- Cheese does not load correctly in Betris
- Last player found in Block Buster gets stuck in the shadow realm (spectator mode)
- Tanks does not end correctly
- Tanks does not void correctly
- Port Priority doesn't clear your inventory when the game ends