Minecraft Party Alpha 2.2
Additions
- Added tip to Slime Time informing Slime players that they can jump for extra speed
- Added enhanced spectation to Go Fish!
- Added "High Ping" mode that removes or modifies intensive minigames
- Added d20 item (Big Dice)
- Option to limit max items a player can hold
- There are now ghosts in Betris
- Coin Minigames
- More bonus star customization options
- New minigame: Pearl Hurl
- New minigame: Mineshaft Madness
- New minigame: Runner
- New minigame: Market Mayhem
Changes
- Team of 3 is now put in spectator after dying in Boss Brawl
- Ghost mode makes players invisible
- Optimized board function to reduce number of balls chugged per tick
- Memory Lane now ends automatically
- Stick now goes into 1st hotbar slot in Rock, Paper, Scissors, Chase
- You can now actually see what's happening during Chance Time
- Players now have a wider collision radius in Pac Cube
- Modified lore of lottery tickets
- Beacons are no longer present on board during minigames
- Added spaces before parenthetical text in Bombs Away! instructions
- Pigstep is no longer too loud at game end
- Rebalanced scoring for In the Zone to favor the 1 more.
- Players are now invisible with boots in Parkour
- Caught players in Block Buster are put into Spectator mode
- Slime traps now cause you to get carried in Gold Rush
- Capture the Flag now ends after one capture
- Capture the Flag respawn delay now increases the longer the game is played
- Port Priority Beacons now removed while game is not being played
- Leveled some terrain in Rocket Launch
- In the Zone is now only on fire while the game is being played
- Players can no longer move after hide time expires in Block Buster
- Dead ends no longer appear next to each other in Labyrinth
- Locked several containers
- Placement pillars now same height in event of a drawn duel
- Adjusted price of Star Protector
- Removed weakness from ghosts in ghost hunt
Fixes
- Slot machine items do not display while spinning
- Safe stars do not appear in inventory
- Spectators are not teleported to victory rooms
- Arrows sometimes bounce off zombies in Monster Shoot
- Dead players still have blocks at their feet in Block Buster
- Color Chaos spleefs everyone immediately and cannot be played
- It is sometimes impossible to open the correct chest in Port Priority
- Players are able to punch each other in Port Priority
- When a player buys a Star Protector, chat says they bought a Star Stealer instead
- The function that removes barriers on the board will sometimes remove the barriers that prevent you from falling into lava in the duel room
- Duel tellraws do not display properly
- Players can get multiple rockets in Rocket Launch
- Players can enter forbidden areas of the casino
- Players cannot hit each other in Tanks during Quickplay
- Ghosts that have been eliminated still get wither at the end of Ghost Hunt