Minecraft Party Alpha 2.1
Additions
- New minigame: Port Priority
- New minigame: Betris
- Dropper now announces when a player completes it
- Dings in Monster Shoot
- Boat Race now auto ends after three players finish
- Pac Cube powerups now respawn over time
- Pac Cube intro music
- Added a time limit to Ghost Hunt (ghosts die slowly once this is reached)
- Notifies players when they are glowing in Mine and Kill
- Added a "reset minigame pool after a game ends" setting
- You can now cancel a Minigame Grand Prix
- Random bonus stars option
- You can now use the hub signs to cycle gamemode
- The players' rolls show in chat in the beginning of the game
Changes
- Starting coins increments by 5 when modified
- Added an arrow to Boat Race
- Changed welcome message to say MCP2 instead of MCP
- Increased the time limit for all arenas in Tile Capture
- The bow is now unbreakable in Monster Shoot
- More signs in Cave Parkour to indicate path
- Boss Battle score is now halved upon death
- Crazy Clock now triggers a special event
- Nerfed mushroom cover in Treetop Hop
- Aqua team no longer gets knockback sticks in In the Zone
- The fishing rod in Mr. P's Fishing Challenge now has Lure I
- Ghosts now respawn in Pac Cube after 10 seconds
- Increased the time limit for Slime Time by 15 seconds
- The soul sand bubble columns get replaced after each game of Boat Race
- Removed a slime block jump from Boat Race
- Increased radius for orb pickup in Pac Cube
- Replaced blockade sections with dead ends in Labyrinth
- Made sword attack faster in Ghost Hunter
- Added more orbs in Pac Cube
- Slot Machine item data is now stored differently
- Moved fireworks in duel victory room to allow the fence to be hopped
- Put players in spectator mode upon dying in Treetop Hop
- Removed all grass in Boss Battle
- Endermites are now one hit kills in Boss Battle
- Added a one checkpoint buffer if players miss a checkpoint in Horse Race
- Got rid of collision in minigame selection room
- Boss health increased in Boss Brawl
- Seekers no longer glow in Hide and Seek
Fixes
- Disabling shop items doesn't work
- Some shops have 2 of the same item
- Hiders can solidify in midair in Block Buster
- Turtles can be knocked out of bounds in Team Hockey
- The turn bar in first to star mode persists during battle minigames or duels
- Some Chance Time spaces do not work
- Players receive stacks of Steve heads if 2 players drop the item at the same time
- Center Park board description says "is" instead of "are"
- Abandoned Cave Parkour is misspelled
- Non-operators cannot interact with click events in the chat
- Board entities do not appear on first turn
- Displaying items in chat does not work.
- Scoreboard in Pac-Cube is jank
- Players can glitch/phase out of the Rainbow Run arena
- Spectators can catch fish in Fishing
- There is an extra "!" in the twice dice orange event tellraw
- Campfires in the battle minigame victory room appear and disappear at incorrect times
- TeamOfThree Score persists after Gold Rush
- Duels do not initiate when a player lands on another player in the last 5 turns
- Scoreboard in Meat Slap is jank
- Players can move off their carpet in the Ultimate Victory Room during the ceremony
- Tellraw for draws in team placements is incorrect
- Boat Race generation is broken
- Respawns in Ghost Hunt do not work correctly
- The same duel minigame can occur twice in a single cycle
- All Star is not given if set to "Based on wins"
- Inventories don't clear at the start of duels
- Incorrect tellraw when dueling a random player
- Star Sellers glow in the wrong color
- Change log formatted incorrectly