Minecraft Party 2.12
Additions
- New Hole In The Wall arena
- New version of Gladiators (name changed to Weapon Devolution) where for each kill, your weapon gets downgraded
- Added Double Star Vouchers (&+) to Goodie Bags (&+)
- New ability to switch mode of Balance Beam if both dueling players agree
- Added XvX version of Mouse Trap
- Translated hub welcome book
- Added new shops to spades section on Fort Suits
- Bossbar in Tanks indicating the HP of each skeleton
Changes
- Changed chance time space to battle minigame on the pseudo lucky path on Suburbia Scramble
- Minigame cutscene now uses red terracotta for dark red player in cutscene
- Reversed the direction of the path east of the Lighthouse and before the next merging point on Port Town
- New system for movement in Hog Riders so that the pigs do not briefly stop when an item gets used
- Changed name of 'Fight Fight Fight!' to 'Gladiator Fight'
Fixes
- Players can escape parts of Dusty Dunes when traversing
- Chance time epilepsy colors still showed when there was a freeze trap on top of it
- All plot would show the 'new owner' on SS teams/pairs mode if a player became a new owner of a plot despite the plots being unaffected
- Teams/Pairs mode for 5+ players would award extra stars for plots on SS that were not listed on the text display
- Player count would not get updated in quickplay mode leading to some games getting softlocked if a player left when finishing a minigame
- Extra flowing water on SS fountain
- Spectators could pick up items in Gold Rush
- Players' heads could hit the ceiling when placing traps by the two spaces near Bew on Lost City
- Removed white concrete powder that fell on Rhythmic Room
- Players could still kill each other when One Shot Wonder ends when a player disconnects during the game
- "Marker" text appeared in actionbar when spectating a player in What The Cluck and the actionbar would not appear for the player playing if the player playing joined the game after the spectator. Actionbar text now appears for both players.
- Battle minigames would sometimes not put players at the victory area when the minigame ends due to unloaded chunks
- Removed "Spaces Left: 0" when triggering any subsequent spaces after the first minion lands or after a micro duel or after a trap execution
- Drink Quest sign got untranslated on Airborne Isles
- Players could get one extra coin in their inventories on Grave Diggers
- Ender Warping with tier 2 boots and no other ender equipment would not give the player multiple options of where to warp
- Removed tree from hide and seek that allowed players to escape the arena when parkoured on
- Players could lose their Bling/Ender boots by refreshing their quest items on AI
- Game Theory would not work
- Coin piles could spawn on the same spot as presents on Present Palace
- Spectators were getting teleported to the stage at the start of a 5+ player roll off instead of in the audience
- Removed the extra code that was giving LordODragon bad luck