Minecraft Party 2.1
Additions
- NEW BOARD: Fort Suits
- New 2v2 minigame music (including end of game version)
- New hub music
- Old hub music now moved to Grand Prix Mode
- Old 2v2 end of game music now moved to Duels (end of game)
- Added wind to Balance Beam to indicate the direction of pull
- Changed "Clockwise" and "Counterclockwise" in Betris controls on sidebar to symbols (to take up less space)
Changes
- Armor stands smaller in Platforms so they don't block players from clicking signs
- Increased height of some trees in Boss Battle so that the Boss can fit under them
- Diamond boots in Gold Rush now give temporary immunity from slime rather than one time immunity
- The points score for Aqua team is now underlined
- More light in barn in Sheep Scramble
- Players could get stuck in a section of the end game room
- Got rid of speed boost from boosted players in Take Flight upon death
- Receiving a star from the sacrificial altar now plays the star collection sound
- Got rid of "Which minigame was played during turn _?" if the minigame cycle restarts for a free for all/2v2/1v3 in MPIQ
- Reduced strength of gravity pull in Balance Beam
- Modified equipment strength for all sets (except Speedy set) so that the chestplate is slightly stronger and the boots are slightly weaker
- Reworded Star Protector (&+) descriptions
- Ender equipment now has shorter cooldown for initial first use and differing decrease in current active cooldown (depending on the piece obtained)
- Rebalanced In The Zone (2v6 version) in favor of the team of 2
- Market Mayhem now stays at night if played during the night
- Tellraw added in Path Finder when the minigame finishes that says in chat: "[Player name] completed the path!"
- Rebalanced 2v6 Mouse Trap: 55 seconds -> 52 seconds
Fixes
- Random issues with team colors not updating when swapping out players
- Collision was on for players queued up as spectators in the hub
- Players would not receive coins in Mini-Party mode when sitting out of a minigame
- Maximum value was set incorrectly in the bossbar for Boss Battle
- Some players' trails would not disappear after getting eliminated in Color Trails
- Players unable to buy star after using a Warp To Star (&+) on Candyland
- On rare instances (chunk loading issue), certain board entities (such as traps) would not get correctly cleared from the previous game
- Two of the text displays in the Customize minigames room has the wrong text
- Sometimes items would not get synced up in pairs/teams mode if the 'Swap Items' event occurred in chance time
- Sidebar would randomly go blank in 2v6 Pac Cube
- Missing space after " and" in 2v6 Ravager Rodeo rules
- Missing bed in Market Mayhem
- Spirit Shield activator item lore in wrong text color